Lecturer

ENJUN JUNAETI

Lektor
Program:  Pendidikan Ilmu Komputer
Last Education:  S2
Status:  Dosen Tetap
Curriculum Vitae
Education

No. University Academic Degree Year Degree
1 Institut Teknologi Bandung M.Si 2011 S2
2 Universitas Pendidikan Indonesia S.Si 2008 S1

Teaching Experience

No. Term Code Course Class
1 2023/2024 Genap IK311 ALJABAR LINIER DAN MATRIKS A
2 2023/2024 Genap IK311 ALJABAR LINIER DAN MATRIKS B
3 2023/2024 Ganjil IK241 METODE NUMERIK A
4 2023/2024 Ganjil IK241 METODE NUMERIK B
5 2023/2024 Ganjil IK161 KALKULUS A
6 2022/2023 Genap IK241 METODE NUMERIK B
7 2022/2023 Genap IK311 ALJABAR LINIER DAN MATRIKS B
8 2022/2023 Genap IK311 ALJABAR LINIER DAN MATRIKS C
9 2022/2023 Genap KL307 ALJABAR LINEAR FUNDAMENTAL C
10 2022/2023 Genap KL307 ALJABAR LINEAR FUNDAMENTAL D
11 2022/2023 Genap KL307 ALJABAR LINEAR FUNDAMENTAL A
12 2022/2023 Genap KL307 ALJABAR LINEAR FUNDAMENTAL B
13 2022/2023 Ganjil IK241 METODE NUMERIK A
14 2022/2023 Ganjil IK241 METODE NUMERIK B
15 2022/2023 Ganjil IK241 METODE NUMERIK D
16 2022/2023 Ganjil IK241 METODE NUMERIK C
17 2022/2023 Ganjil IK161 KALKULUS B
18 2021/2022 Genap IK227 TEKNIK RISET OPERASI A
19 2021/2022 Genap KL312 RISET OPERASI A
20 2021/2022 Genap KL312 RISET OPERASI B
21 2021/2022 Genap IK221 MATEMATIKA DISKRIT A
22 2021/2022 Genap IK221 MATEMATIKA DISKRIT B
23 2021/2022 Genap IK311 ALJABAR LINIER DAN MATRIKS A
24 2021/2022 Genap IK311 ALJABAR LINIER DAN MATRIKS B
25 2021/2022 Genap KL307 ALJABAR LINEAR FUNDAMENTAL A
26 2021/2022 Genap KL307 ALJABAR LINEAR FUNDAMENTAL B
27 2021/2022 Ganjil IK241 METODE NUMERIK A
28 2021/2022 Ganjil IK251 KAPITA SELEKTA A
29 2021/2022 Ganjil IK161 KALKULUS B
30 2021/2022 Ganjil IK161 KALKULUS A
31 2021/2022 Ganjil IK311 ALJABAR LINIER DAN MATRIKS B
32 2020/2021 Genap IK370 TEKNIK SIMULASI DAN PEMODELAN A
33 2020/2021 Genap IK227 TEKNIK RISET OPERASI B
34 2020/2021 Genap IK161 KALKULUS A
35 2020/2021 Genap MA200 APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA U
36 2020/2021 Genap IK311 ALJABAR LINIER DAN MATRIKS B
37 2020/2021 Genap KL307 ALJABAR LINEAR FUNDAMENTAL A
38 2020/2021 Ganjil IK231 PARADIGMA BERPIKIR KOMPUTASI B
39 2020/2021 Ganjil MA100 MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA B
40 2020/2021 Ganjil MA100 MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA B
41 2020/2021 Ganjil MA100 MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA B
42 2020/2021 Ganjil MA100 MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA B
43 2020/2021 Ganjil MA100 MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA B
44 2020/2021 Ganjil MA100 MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA B
45 2020/2021 Ganjil MA100 MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA B
46 2020/2021 Ganjil MA100 MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA B
47 2020/2021 Ganjil MA100 MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA B
48 2020/2021 Ganjil MA100 MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA B
49 2020/2021 Ganjil MA100 MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA B
50 2020/2021 Ganjil IK221 MATEMATIKA DISKRIT A
51 2020/2021 Ganjil IK110 KALKULUS A
52 2020/2021 Ganjil IK110 KALKULUS B
53 2019/2020 Genap IK370 TEKNIK SIMULASI DAN PEMODELAN A
54 2019/2020 Genap IK227 TEKNIK RISET OPERASI A
55 2019/2020 Genap MA200 APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA A
56 2019/2020 Genap MA200 APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA A
57 2019/2020 Genap MA200 APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA A
58 2019/2020 Genap MA200 APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA A
59 2019/2020 Genap MA200 APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA A
60 2019/2020 Genap MA200 APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA A
61 2019/2020 Genap MA200 APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA A
62 2019/2020 Genap MA200 APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA A
63 2019/2020 Genap MA200 APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA A
64 2019/2020 Genap MA200 APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA A
65 2019/2020 Genap MA200 APLIKASI MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA A
66 2019/2020 Genap IK311 ALJABAR LINIER DAN MATRIKS A
67 2019/2020 Ganjil IK171 STATISTIKA B
68 2019/2020 Ganjil IK171 STATISTIKA A
69 2019/2020 Ganjil MA100 MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA A
70 2019/2020 Ganjil MA100 MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA A
71 2019/2020 Ganjil MA100 MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA A
72 2019/2020 Ganjil MA100 MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA A
73 2019/2020 Ganjil MA100 MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA A
74 2019/2020 Ganjil MA100 MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA A
75 2019/2020 Ganjil MA100 MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA A
76 2019/2020 Ganjil MA100 MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA A
77 2019/2020 Ganjil MA100 MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA A
78 2019/2020 Ganjil MA100 MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA A
79 2019/2020 Ganjil MA100 MATEMATIKA, SAINS, TEKNOLOGI, DAN REKAYASA A
80 2019/2020 Ganjil IK110 KALKULUS B
81 2019/2020 Ganjil IK110 KALKULUS A
82 2018/2019 Genap IK551 TEKNIK SIMULASI DAN PEMODELAN A
83 2018/2019 Genap IK350 KALKULUS A
84 2018/2019 Genap IK350 KALKULUS A
85 2018/2019 Ganjil IK430 TEKNIK RISET OPERASI A
86 2018/2019 Ganjil IK496 SEMINAR A
87 2018/2019 Ganjil IK493 KOMPUTER DAN MASYARAKAT A
88 2017/2018 Ganjil IK490 TEKNIK RISET OPERASI 06816
89 2017/2018 Ganjil IK430 TEKNIK RISET OPERASI 05793
90 2017/2018 Ganjil IK443 PENGAJARAN BERBASIS TIK 06285
91 2016/2017 Genap IK551 TEKNIK SIMULASI DAN PEMODELAN A
92 2016/2017 Genap IK493 KOMPUTER DAN MASYARAKAT A
93 2016/2017 Genap IK350 KALKULUS A
94 2015/2016 Ganjil IK490 TEKNIK RISET OPERASI A
95 2015/2016 Ganjil IK550 PERSAMAAN DIFERENSIAL A
96 2015/2016 Ganjil IK351 MATEMATIKA DISKRIT A
97 2014/2015 Genap IK551 TEKNIK SIMULASI DAN PEMODELAN A
98 2014/2015 Genap IK490 TEKNIK RISET OPERASI A
99 2014/2015 Ganjil IK451 METODE NUMERIK 01
100 2014/2015 Ganjil IK351 MATEMATIKA DISKRET 01
101 2014/2015 Ganjil IK450 LOGIKA INFORMATIKA 01
102 2014/2015 Ganjil IK352 ALJABAR LINEAR DAN MATRIKS 01
103 2013/2014 Genap IK353 STATISTIKA 01
104 2013/2014 Genap MT420 KAPITA SELEKTA MATEMATIKA 01
105 2013/2014 Genap IK350 KALKULUS 12
106 2013/2014 Genap IK350 KALKULUS 01
107 2013/2014 Genap IK352 ALJABAR LINEAR DAN MATRIKS 01
108 2013/2014 Genap IK352 ALJABAR LINEAR DAN MATRIKS 10
109 2013/2014 Ganjil IK451 METODE NUMERIK 01
110 2012/2013 Ganjil DU1023 Matematika Diskrit 01

Intelectual Property Right

No. Title Type Year
1 One Set Education Boardgame Stack and Graph Hak cipta nasional 2024
2 Be A Thinker! Penggunaan Berpikir Komputasional Dalam Penyelesaian Masalah Hak cipta nasional 2024
3 AI Learning Path – Web Learning Management System Hak cipta nasional 2024
4 Web-Integrated Teaching Simulator Database Hak cipta nasional 2021
5 Dynamic Lesson Plan Based Teaching Simulator App Hak cipta nasional 2020
6 Discovery Learning Based-Teaching Simulator App Hak cipta nasional 2020
7 Teaching Simulator V 2.0 Hak cipta nasional 2019
8 BlackHole: Media Pembelajaran Ruang Linier Berbasis Permainan Ular Tangga Hak cipta nasional 2019

Publications

No. Title Type Year
1 Development of The Teaching Simulator Based on Animated Film to Strengthening Pedagogical Competencies of Prospective Teachers Prosiding seminar internasional 2017
2 Implementation of Automatic Clustering Algorithm and Fuzzy Time Series in Motorcycle Sales Forecasting Prosiding seminar internasional 2018
3 Developing an interactive multimedia of network topology based on visual, auditory, and kinaesthetic learning model for vocational students Prosiding seminar internasional 2019
4 An Architecture of E-Marketplace Platform for Agribusiness in Indonesia Prosiding seminar internasional 2020
5 Model Antisipasi dan Situasi Didaktis dalam Pembelajaran Matematika Kombinatorik Berbasis Pendekatan Tidak Langsung Lain-lain 2010
6 Teaching Simulator for Development of Profesional Teacher. International Seminar on Mathematics Lain-lain 2015
7 Characteristics of Multiplying Operator as Norm Developer at Orlicz Space Lain-lain 2016
8 GradDescentR: An R package implementing gradient descent and its variants for regression tasks Lain-lain 2016
9 Development of the teaching simulator based on animated film to strengthening pedagogical competencies of prospective teachers Lain-lain 2017
10 Implementation of digital signature using Aes and Rsa algorithms as a security in disposition system af letter Lain-lain 2017
11 Using Capture the Flag in Classroom: Game-based Implementation in Network Security Learning Lain-lain 2017
12 Using capture the flag in classroom: Game-based implementation in network security learning Lain-lain 2017
13 A concept and implementation of instructional interactive multimedia for deaf students based on inquiry-based learning model Lain-lain 2018
14 AI Programming by Children using Snap! Block Programming in a Developing Country. Lain-lain 2018
15 AI programming by children using snap! block programming in a developing country.(2018) Lain-lain 2018
16 Analysis of attacks on mail disposition systems secured by digital signatures equipped with AES and RSA Algorithms Lain-lain 2018
17 Analysis of Attacks on Mail Disposition Systems Secured by Digital Signatures Equipped with AES and RSA Algorithms. Lain-lain 2018
18 Editors' preface Lain-lain 2018
19 Genius Learning Strategy of Basic Programming in an Adventure Game Lain-lain 2018
20 Implementation of Automatic Clustering Algorithm and Fuzzy Time Series in Motorcycle Sales Forecasting Lain-lain 2018
21 Sim-based detection tools to minimize motorcycle theft Lain-lain 2018
22 The suitability of William’s creativity indicators with the creativity-based worksheet for the junior high school students on designing simple distillation tool Lain-lain 2018
23 Developing an interactive multimedia of network topology based on visual, auditory, and kinaesthetic learning model for vocational students Lain-lain 2019
24 Development of Smart Content Model-Based Augmented Reality to Support Smart Learning. Lain-lain 2019
25 Using simulation in network security learning Lain-lain 2019
26 Enhanced digital library with book recommendations based on collaborative filtering Lain-lain 2020
27 Implementation of cm-spade algorithm in building denial of service detection system model using snort Lain-lain 2020
28 Strategic Alignment Maturity Level Model Using Drivers of Change in a Business Environment Lain-lain 2020
29 Teaching simulator development based on finite state machine and big five personality Lain-lain 2020
30 Development and experimentation of r package "metaheuristicopt" on continuous optimization Lain-lain 2021
31 DEVELOPMENT AND EXPERIMENTATION OF R PACKAGE “metaheuristicOpt” ON CONTINUOUS OPTIMIZATION Lain-lain 2021
32 Development and Experimentation of R Package “metaheuristicOpt” on Continuous Optimization” Lain-lain 2021
33 Development of data-to-text (D2T) on generic data using fuzzy sets Lain-lain 2021
34 Modelling Students' Mood and Rate of Comprehension Abilities in Teaching Simulator based on Problem-based Learning Model and Big Five Personality Lain-lain 2021
35 Tensile capacity of steel plate connections with different bolt distribution due to tensile load Lain-lain 2021
36 Metode numerik dengan pendekatan algortimik Lain-lain 2022
37 Smart Classroom System (SCS) Berbasis Kamera Untuk Memantau Keadaan Peserta Didik Lain-lain 2022
38 Using Rule-based Procedural Content Generation to Generate Students Cognitive and Affective Ability in Game Teaching Lain-lain 2022
39 From Scholarly Knowledge to Knowledge to be Taught: The Case of Vector Introduction Lain-lain 2023
40 Implementasi Model Pembelajaran Project Based Learning untuk Meningkatkan Pemahaman Konsep Algoritma pada Materi Metode Simpleks pada Mahasiswa Ilmu Komputer Lain-lain 2023
41 Implementation of VAK model in interactive learning multimedia based on snakes and ladders game to improve student's extrapolation understanding on vector space materials Lain-lain 2023
42 Development of Smart Content Model-Based Augmented Reality to Support Smart Learning Jurnal nasional terakreditasi 2019
43 Implementation of the Gamification Concept in the Development of a Learning Management System to Improve Students' Cognitive In Basic Programming Subjects Towards a Smart … Jurnal nasional terakreditasi 2023
44 Perancangan UI/UX Web e-Commerce ‘Hallo Coffee’Menggunakan Metode User Centered Design Jurnal nasional terakreditasi 2023
45 Students' Computational Thinking Ability in Calculating an Area Using The Limit of Riemann Sum Approach Jurnal nasional terakreditasi 2023
46 The Scientist Mila: Game Edukasi untuk Simulasi Sistem Pencernaan Jurnal nasional terakreditasi 2023
47 Development of Learning Management System with Laravel Framework and Tailwind CSS Jurnal nasional terakreditasi 2024
48 Inovasi Pembelajaran Daring: Strategi Pelatihan dalam Penyusunan Modul Digital Berbasis Microlearning Jurnal nasional terakreditasi 2024
49 SHARED LEADERSHIP UNTUK PENGEMBANGAN SELF-EFFICACY SISWA PADA PEMBELAJARAN KOLABORATIVE BERBASIS CSCL Jurnal nasional terakreditasi 2024
50 Model Simulasi untuk Memprediksi Kontrak Kuliah Mahasiswa Terhadap Suatu Jadwal Kuliah dengan Menggunakan Metode Agent-Base Jurnal nasional 2020
51 Rancang Bangun Kit Pemrograman Dasar Berbasis Cahaya Untuk Siswa Sekolah Dasar Jurnal nasional 2020
52 Development of UI / UX Design in Web-Based Artificial Intelligence Learning on Student Learning Motivation with a User-centered Design Approach Jurnal nasional 2023
53 From Scholarly Knowledge to Knowledge to be Taught: The Case of Vector Introduction Jurnal nasional 2023
54 Strategi Peningkatan Kompetensi Pedagogik: Pelatihan Computational Thinking bagi Calon Guru Matematika Jurnal nasional 2023
55 Analysis of Attacks on Mail Disposition Systems Secured by Digital Signatures Equipped with AES and RSA Algorithms. Jurnal internasional bereputasi 2018
56 Development and experimentation of R package metaheuristicOpt on continuous optimization Jurnal internasional bereputasi 2021
57 Development of data-to-text (D2T) on generic data using fuzzy sets Jurnal internasional bereputasi 2021
58 Implementation of VAK model in interactive learning multimedia based on snakes and ladders game to improve student’s extrapolation understanding on vector space materials Jurnal internasional bereputasi 2023
59 Modelling Students' Mood and Rate of Comprehension Abilities in Teaching Simulator based on Problem-based Learning Model and Big Five Personality Jurnal internasional 2021
60 Modelling Students' Mood and Rate of Comprehension Abilities in Teaching Simulator Based on Problem-Based Learning Model and Big Five Personality Jurnal internasional 2021
61 THE EFFECTIVENESS OF USING THE SHAREIN APPLICATION AS A MEDIA FOR DONATION OF GOODS IN THE EFFORT TOWARDS A RISING INDONESIA Jurnal internasional 2022
62 Modul 4: Pembelajaran dan Asesmen yang Menguatkan Numerasi dalam Pelatihan Pemanfaatan Buku Bacaan Bermutu (BBB) Luar Jaringan Hasil penelitian/pemikiran yang tidak dipublikasikan 2024
63 Implementation of CM_SPADE Algorithm In Building Denial of Service Detection System Model Using Snort Artikel ilmiah 2020
64 Strategic Alignment Maturity Level Model Using Drivers of Change in a Business Environment Artikel ilmiah 2021

Research

No. Research Title Year
1 PENGEMBANGAN GAME EDUKASI BERBASIS ANDROID FUNLABS SEBAGAI MULTIMEDIA PEMBELAJARAN IPA INTERAKTIF PADA TOPIK ASAM, BASA DAN GARAM 2022
2 DEVELOPMENT OF DYNAMIC GAME-BASED TEACHING SIMULATOR USING FINITE STATE MACHINE, PERSONALITY TRAIT AND LESSON PLAN: A COLLABORATION PROJECT BETWEEN UPI AND UNIVERSITY OF THE ASSUMPTION (UA) 2021
3 FUNGSIONALITAS PERMAINAN LUBANG HITAM BERBASIS MODEL PEMBELAJARAN DALAM PENGEMBANGAN TECHNOLOGY-ENCHANCE LEARNING PADA MATA KULIAH AJABAR LINIER DAN MATRIKS 2021
4 DEVELOPMENT OF DYNAMIC GAME-BASED TEACHING SIMULATOR USING FINITE STATE MACHINE, PERSONALITY TRAIT AND LESSON PLAN: A COLLABORATION PROJECT BETWEEN UPI AND UNIVERSITY OF THE ASSUMPTION (UA) 2020
5 ANALISIS DAN PERANCANGAN SISTEM E-COMMERCE UNTUK KOMODITAS PERTANIAN DAN PANGAN 2019
6 DEVELOPMENT OF DYNAMIC GAME-BASED TEACHING SIMULATOR USING FINITE STATE MACHINE, PERSONALITY TRAIT AND LESSON PLAN: A COLLABORATION PROJECT BETWEEN UPI AND UNIVERSITY OF THE ASSUMPTION (UA) 2019
7 Pengembangan Aplikasi Smart Classroom Berbasis Kamera Untuk Memantau Keadaan Peserta Didik 2019
8 Permainan Lubang Hitam Berbasis Snake-Ladder Game dalam Desain Teknologi Pembelajaran Ruang Linier Berdasarkan Didactic Requirements 2019
9 DEVELOPMENT OF DYNAMIC GAME-BASED TEACHING SIMULATOR : A COLLABORATION PROJECT BETWEEN UPI AND UNIVERSITY OF THE ASSUMPTION (UA) 2018

Community Services

No. Community Service Title Year
1 Program Edukasi Teknologi Berbasis Kecerdasan Buatan sebagai Upaya Persiapan Generasi Digital eta Society 5.0 2024
2 SPARK - Microteaching 2024
3 Pelatihan Teknis Unplugged Computational Thinking untuk Guru di Kabupatan Majalengka 2023
4 Webinar Trend And Future Research Of Smart Learning Environment (Peluang Riset Untuk Jenjang S1, S2 Dan S3) 2022
5 Kegiatan PPG 2021
6 Program Persiapan Generasi dengan Daya Cipta Teknologi berbasis Intelegensi Buatan sebagai Fondasi Teknologi Masa Depan 2019
7 Seminar dan Diskusi Tentang Media Pembelajaran Berbasis Teknologi Informasi dan Komunikasi untuk Guru-guru 2018