Curriculum Vitae
Education
| No. | University | Academic Degree | Year | Degree |
|---|---|---|---|---|
| 1 | Institut Teknologi Bandung | Drs | 2000 | S1 |
| 2 | Institut Teknologi Bandung | M.T | 2000 | S2 |
Teaching Experience
| No. | Term | Code | Course | Class |
|---|---|---|---|---|
| 1 | 2023/2024 Genap | IK321 | SEMINAR | A |
| 2 | 2023/2024 Genap | PT501 | MICROTEACHING | D |
| 3 | 2023/2024 Genap | PT501 | MICROTEACHING | B |
| 4 | 2023/2024 Genap | IK221 | MATEMATIKA DISKRIT | A |
| 5 | 2023/2024 Genap | IK221 | MATEMATIKA DISKRIT | B |
| 6 | 2023/2024 Ganjil | IK321 | SEMINAR | A |
| 7 | 2023/2024 Ganjil | IK321 | SEMINAR | B |
| 8 | 2023/2024 Ganjil | IK402 | PERENCANAAN PEMBELAJARAN ILMU KOMPUTER | C |
| 9 | 2023/2024 Ganjil | PT501 | MICROTEACHING | A |
| 10 | 2023/2024 Ganjil | IK161 | KALKULUS | B |
| 11 | 2022/2023 Genap | IK321 | SEMINAR | B |
| 12 | 2022/2023 Genap | IK402 | PERENCANAAN PEMBELAJARAN ILMU KOMPUTER | B |
| 13 | 2022/2023 Genap | IK402 | PERENCANAAN PEMBELAJARAN ILMU KOMPUTER | C |
| 14 | 2022/2023 Genap | IK221 | MATEMATIKA DISKRIT | B |
| 15 | 2022/2023 Genap | IK221 | MATEMATIKA DISKRIT | C |
| 16 | 2022/2023 Ganjil | IK321 | SEMINAR | A |
| 17 | 2022/2023 Ganjil | IK321 | SEMINAR | B |
| 18 | 2022/2023 Ganjil | PT501 | MICROTEACHING | C |
| 19 | 2022/2023 Ganjil | IK161 | KALKULUS | A |
| 20 | 2022/2023 Ganjil | IK161 | KALKULUS | B |
| 21 | 2021/2022 Genap | IK404 | STRATEGI PEMBELAJARAN ILMU KOMPUTER | A |
| 22 | 2021/2022 Genap | IK404 | STRATEGI PEMBELAJARAN ILMU KOMPUTER | B |
| 23 | 2021/2022 Genap | IK321 | SEMINAR | B |
| 24 | 2021/2022 Genap | IK402 | PERENCANAAN PEMBELAJARAN ILMU KOMPUTER | A |
| 25 | 2021/2022 Genap | PT501 | MICROTEACHING | A |
| 26 | 2021/2022 Genap | IK221 | MATEMATIKA DISKRIT | C |
| 27 | 2021/2022 Genap | IK221 | MATEMATIKA DISKRIT | D |
| 28 | 2021/2022 Ganjil | IK321 | SEMINAR | B |
| 29 | 2021/2022 Ganjil | IK321 | SEMINAR | A |
| 30 | 2021/2022 Ganjil | IK402 | PERENCANAAN PEMBELAJARAN ILMU KOMPUTER | B |
| 31 | 2021/2022 Ganjil | IK402 | PERENCANAAN PEMBELAJARAN ILMU KOMPUTER | A |
| 32 | 2020/2021 Genap | IK227 | TEKNIK RISET OPERASI | B |
| 33 | 2020/2021 Genap | IK404 | STRATEGI PEMBELAJARAN ILMU KOMPUTER | B |
| 34 | 2020/2021 Genap | IK321 | SEMINAR | B |
| 35 | 2020/2021 Genap | IK321 | SEMINAR | A |
| 36 | 2020/2021 Genap | IK420 | SEMINAR | A |
| 37 | 2020/2021 Genap | IK311 | ALJABAR LINIER DAN MATRIKS | A |
| 38 | 2020/2021 Genap | IK180 | ALJABAR LINIER DAN MATRIKS | B |
| 39 | 2020/2021 Ganjil | IK420 | SEMINAR | A |
| 40 | 2020/2021 Ganjil | IK402 | PERENCANAAN PEMBELAJARAN ILMU KOMPUTER | A |
| 41 | 2020/2021 Ganjil | IK221 | MATEMATIKA DISKRIT | B |
| 42 | 2020/2021 Ganjil | IK130 | LOGIKA INFORMATIKA | B |
| 43 | 2020/2021 Ganjil | IK130 | LOGIKA INFORMATIKA | A |
| 44 | 2019/2020 Genap | IK420 | SEMINAR | A |
| 45 | 2019/2020 Genap | IK321 | SEMINAR | A |
| 46 | 2019/2020 Genap | IK311 | ALJABAR LINIER DAN MATRIKS | B |
| 47 | 2019/2020 Ganjil | IK321 | SEMINAR | A |
| 48 | 2019/2020 Ganjil | IK420 | SEMINAR | A |
| 49 | 2019/2020 Ganjil | IK402 | PERENCANAAN PEMBELAJARAN ILMU KOMPUTER | A |
| 50 | 2019/2020 Ganjil | IK221 | MATEMATIKA DISKRIT | A |
| 51 | 2019/2020 Ganjil | IK130 | LOGIKA INFORMATIKA | B |
| 52 | 2019/2020 Ganjil | IK130 | LOGIKA INFORMATIKA | A |
| 53 | 2018/2019 Genap | IK502 | TELAAH KURIKULUM ILMU KOMPUTER DAN PERENCANAAN PEMBELAJARAN ILMU KOMPUTER | A |
| 54 | 2018/2019 Genap | IK496 | SEMINAR | A |
| 55 | 2018/2019 Genap | IK450 | LOGIKA INFORMATIKA | A |
| 56 | 2018/2019 Genap | IK450 | LOGIKA INFORMATIKA | A |
| 57 | 2018/2019 Ganjil | IK500 | BELAJAR DAN PEMBELAJARAN ILMU KOMPUTER | B |
| 58 | 2018/2019 Ganjil | IK500 | BELAJAR DAN PEMBELAJARAN ILMU KOMPUTER | A |
| 59 | 2018/2019 Ganjil | IK352 | ALJABAR LINEAR DAN MATRIKS | A |
| 60 | 2017/2018 Ganjil | IK443 | PENGAJARAN BERBASIS KOMPUTER | 06183 |
| 61 | 2017/2018 Ganjil | IK443 | PENGAJARAN BERBASIS KOMPUTER | 06183 |
| 62 | 2017/2018 Ganjil | IK351 | MATEMATIKA DISKRIT | 05108 |
| 63 | 2017/2018 Ganjil | IK450 | LOGIKA INFORMATIKA | 06140 |
| 64 | 2017/2018 Ganjil | IK450 | LOGIKA INFORMATIKA | 06814 |
| 65 | 2017/2018 Ganjil | IK500 | BELAJAR DAN PEMBELAJARAN ILMU KOMPUTER | 05110 |
| 66 | 2017/2018 Ganjil | IK352 | ALJABAR LINEAR DAN MATRIKS | 05773 |
| 67 | 2016/2017 Pendek | IK496 | SEMINAR | A |
| 68 | 2016/2017 Pendek | IK492 | SEMINAR | A |
| 69 | 2016/2017 Pendek | IK491 | KAPITA SELEKTA | A |
| 70 | 2016/2017 Genap | IK496 | SEMINAR | A |
| 71 | 2016/2017 Genap | IK443 | PENGAJARAN BERBASIS KOMPUTER | A |
| 72 | 2016/2017 Genap | IK450 | LOGIKA INFORMATIKA | A |
| 73 | 2016/2017 Genap | IK450 | LOGIKA INFORMATIKA | A |
| 74 | 2015/2016 Pendek | IK450 | LOGIKA INFORMATIKA | A |
| 75 | 2015/2016 Pendek | IK450 | LOGIKA INFORMATIKA | A |
| 76 | 2015/2016 Ganjil | IK492 | SEMINAR | A |
| 77 | 2015/2016 Ganjil | IK577 | MULTIMEDIA DAN ANIMASI* | A |
| 78 | 2015/2016 Ganjil | IK450 | LOGIKA INFORMATIKA | A |
| 79 | 2015/2016 Ganjil | IK352 | ALJABAR LINEAR DAN MATRIKS | A |
| 80 | 2014/2015 Pendek | IK443 | PENGAJARAN BERBASIS KOMPUTER | A |
| 81 | 2014/2015 Pendek | IK450 | LOGIKA INFORMATIKA | A |
| 82 | 2014/2015 Pendek | IK450 | LOGIKA INFORMATIKA | A |
| 83 | 2014/2015 Genap | IK492 | SEMINAR | A |
| 84 | 2014/2015 Genap | IK443 | PENGAJARAN BERBASIS KOMPUTER | A |
| 85 | 2014/2015 Genap | IK450 | LOGIKA INFORMATIKA | A |
| 86 | 2014/2015 Ganjil | IK492 | SEMINAR | 01 |
| 87 | 2014/2015 Ganjil | IK443 | PENGAJARAN BERBASIS KOMPUTER | 01 |
| 88 | 2014/2015 Ganjil | IK450 | LOGIKA INFORMATIKA | 01 |
| 89 | 2014/2015 Ganjil | IK450 | LOGIKA INFORMATIKA | 01 |
| 90 | 2014/2015 Ganjil | IK352 | ALJABAR LINEAR DAN MATRIKS | 01 |
| 91 | 2013/2014 Pendek | IK530 | SISTEM INFORMASI | A |
| 92 | 2013/2014 Pendek | IK492 | SEMINAR | A |
| 93 | 2013/2014 Pendek | IK450 | LOGIKA INFORMATIKA | A |
| 94 | 2013/2014 Pendek | IK450 | LOGIKA INFORMATIKA | A |
| 95 | 2013/2014 Genap | IK492 | SEMINAR | 11 |
| 96 | 2013/2014 Genap | IK492 | SEMINAR | 01 |
| 97 | 2013/2014 Genap | IK492 | SEMINAR | 10 |
| 98 | 2013/2014 Genap | IK370 | REKAYASA PERANGKAT LUNAK | 10 |
| 99 | 2013/2014 Genap | IK443 | PENGAJARAN BERBASIS KOMPUTER | 11 |
| 100 | 2013/2014 Genap | IK443 | PENGAJARAN BERBASIS KOMPUTER | 01 |
| 101 | 2013/2014 Genap | IK443 | PENGAJARAN BERBASIS KOMPUTER | 10 |
| 102 | 2013/2014 Genap | IK450 | LOGIKA INFORMATIKA | 01 |
| 103 | 2013/2014 Genap | IK450 | LOGIKA INFORMATIKA | 12 |
| 104 | 2013/2014 Genap | IK450 | LOGIKA INFORMATIKA | 10 |
| 105 | 2013/2014 Genap | IK450 | LOGIKA INFORMATIKA | 01 |
| 106 | 2013/2014 Genap | IK450 | LOGIKA INFORMATIKA | 10 |
| 107 | 2013/2014 Genap | IK540 | INTERAKSI MANUSIA DAN KOMPUTER | 10 |
| 108 | 2013/2014 Genap | IK330 | BASIS DATA | 10 |
| 109 | 2013/2014 Ganjil | IK492 | SEMINAR | 01 |
| 110 | 2013/2014 Ganjil | IK443 | PENGAJARAN BERBASIS KOMPUTER | 01 |
| 111 | 2013/2014 Ganjil | IK443 | PENGAJARAN BERBASIS KOMPUTER | 01 |
| 112 | 2013/2014 Ganjil | IK450 | LOGIKA INFORMATIKA | 01 |
| 113 | 2013/2014 Ganjil | IK450 | LOGIKA INFORMATIKA | 01 |
| 114 | 2012/2013 Pendek | IK492 | SEMINAR | A |
| 115 | 2012/2013 Pendek | IK450 | LOGIKA INFORMATIKA | A |
| 116 | 2012/2013 Pendek | IK450 | LOGIKA INFORMATIKA | A |
| 117 | 2012/2013 Genap | IK492 | SEMINAR | 01 |
| 118 | 2012/2013 Genap | IK443 | PENGAJARAN BERBASIS KOMPUTER | 01 |
| 119 | 2012/2013 Genap | IF22013 | METODE NUMERIK | 02 |
| 120 | 2012/2013 Genap | IK450 | LOGIKA INFORMATIKA | 01 |
| 121 | 2012/2013 Genap | IK450 | LOGIKA INFORMATIKA | 01 |
| 122 | 2012/2013 Genap | IK500 | BELAJAR DAN PEMBELAJARAN ILMU KOMPUTER | 01 |
| 123 | 2012/2013 Ganjil | IK492 | SEMINAR | 01 |
| 124 | 2012/2013 Ganjil | IK443 | PENGAJARAN BERBASIS KOMPUTER | 01 |
| 125 | 2012/2013 Ganjil | IK450 | LOGIKA INFORMATIKA | 01 |
| 126 | 2012/2013 Ganjil | IK450 | LOGIKA INFORMATIKA | 01 |
| 127 | 2011/2012 Ganjil | IK492 | SEMINAR | 01 |
| 128 | 2011/2012 Ganjil | IK443 | PENGAJARAN BERBASIS KOMPUTER | 01 |
| 129 | 2011/2012 Ganjil | IK443 | PENGAJARAN BERBASIS KOMPUTER | 01 |
| 130 | 2011/2012 Ganjil | IK450 | LOGIKA INFORMATIKA | 01 |
| 131 | 2011/2012 Ganjil | IK450 | LOGIKA INFORMATIKA | 01 |
| 132 | 2010/2011 Genap | IK492 | SEMINAR | 01 |
| 133 | 2010/2011 Genap | IK443 | PENGAJARAN BERBASIS KOMPUTER | 01 |
| 134 | 2010/2011 Genap | IF22013 | METODE NUMERIK | 02 |
| 135 | 2010/2011 Genap | IK450 | LOGIKA INFORMATIKA | 01 |
| 136 | 2010/2011 Genap | IK450 | LOGIKA INFORMATIKA | 01 |
| 137 | 2010/2011 Genap | IK352 | ALJABAR LINEAR DAN MATRIKS | 01 |
| 138 | 2010/2011 Genap | IK352 | ALJABAR LINEAR DAN MATRIKS | 01 |
| 139 | 2010/2011 Ganjil | IK492 | SEMINAR | 01 |
| 140 | 2010/2011 Ganjil | IK443 | PENGAJARAN BERBASIS KOMPUTER | 01 |
| 141 | 2010/2011 Ganjil | IK443 | PENGAJARAN BERBASIS KOMPUTER | 01 |
| 142 | 2010/2011 Ganjil | IK450 | LOGIKA INFORMATIKA | 01 |
| 143 | 2010/2011 Ganjil | IK450 | LOGIKA INFORMATIKA | 01 |
| 144 | 2009/2010 Genap | IK492 | SEMINAR | 01 |
| 145 | 2009/2010 Genap | IK443 | PENGAJARAN BERBASIS KOMPUTER | 01 |
| 146 | 2009/2010 Genap | IK450 | LOGIKA INFORMATIKA | 01 |
| 147 | 2009/2010 Genap | IK450 | LOGIKA INFORMATIKA | 01 |
| 148 | 2009/2010 Genap | IK352 | ALJABAR LINEAR DAN MATRIKS | 01 |
| 149 | 2009/2010 Ganjil | IK492 | SEMINAR | 01 |
| 150 | 2009/2010 Ganjil | IK443 | PENGAJARAN BERBASIS KOMPUTER | 01 |
| 151 | 2009/2010 Ganjil | IK443 | PENGAJARAN BERBASIS KOMPUTER | 01 |
| 152 | 2009/2010 Ganjil | IK450 | LOGIKA INFORMATIKA | 01 |
| 153 | 2009/2010 Ganjil | IK450 | LOGIKA INFORMATIKA | 01 |
| 154 | 2009/2010 Ganjil | MT518 | ARSITEKTUR KOMPUTER | 01 |
| 155 | 2009/2010 Ganjil | MT313 | ALGORITMA DAN PEMROGRAMAN I | 01 |
| 156 | 2008/2009 Genap | MT528 | TEORI BAHASA DAN OTOMATA | 01 |
| 157 | 2008/2009 Genap | IK492 | SEMINAR | 01 |
| 158 | 2008/2009 Genap | IK443 | PENGAJARAN BERBASIS KOMPUTER | 01 |
| 159 | 2008/2009 Genap | MT405 | PEMROGRAMAN MODULAR | 01 |
| 160 | 2008/2009 Genap | IK450 | LOGIKA INFORMATIKA | 01 |
| 161 | 2008/2009 Genap | 322201 | HUKUM DAGANG PERDATA | 01 |
| 162 | 2008/2009 Genap | IK352 | ALJABAR LINEAR DAN MATRIKS | 01 |
| 163 | 2008/2009 Genap | IK310 | ALGORITMA DAN PEMROGRAMAN 1 | 01 |
| 164 | 2008/2009 Ganjil | IK530 | SISTEM INFORMASI | 01 |
| 165 | 2008/2009 Ganjil | IK492 | SEMINAR | 01 |
| 166 | 2008/2009 Ganjil | IK492 | SEMINAR | 01 |
| 167 | 2008/2009 Ganjil | IK351 | MATEMATIKA DISKRET | 01 |
| 168 | 2008/2009 Ganjil | IK450 | LOGIKA INFORMATIKA | 01 |
| 169 | 2008/2009 Ganjil | IK450 | LOGIKA INFORMATIKA | 01 |
| 170 | 2008/2009 Ganjil | MT313 | ALGORITMA DAN PEMROGRAMAN I | 01 |
| 171 | 2008/2009 Ganjil | IK311 | ALGORITMA DAN PEMROGRAMAN 2 | 01 |
| 172 | 2007/2008 Genap | MT528 | TEORI BAHASA DAN OTOMATA | 01 |
| 173 | 2007/2008 Genap | IK443 | PENGAJARAN BERBASIS KOMPUTER | 01 |
| 174 | 2007/2008 Genap | MT405 | PEMROGRAMAN MODULAR | 01 |
| 175 | 2007/2008 Genap | IF22013 | METODE NUMERIK | 02 |
| 176 | 2007/2008 Genap | IK450 | LOGIKA INFORMATIKA | 01 |
| 177 | 2007/2008 Genap | IK352 | ALJABAR LINEAR DAN MATRIKS | 01 |
| 178 | 2007/2008 Genap | IK310 | ALGORITMA DAN PEMROGRAMAN 1 | 01 |
| 179 | 2007/2008 Ganjil | MT313 | ALGORITMA DAN PEMROGRAMAN I | 01 |
| 180 | 2006/2007 Genap | MT528 | TEORI BAHASA DAN OTOMATA | 01 |
| 181 | 2006/2007 Genap | IF22013 | METODE NUMERIK | 02 |
| 182 | 2005/2006 Genap | KU052B | STATISTIKA NIAGA | 01 |
| 183 | 2005/2006 Genap | KU052B | STATISTIK NIAGA | 01 |
| 184 | 2005/2006 Genap | IF22013 | METODE NUMERIK | 02 |
| 185 | 2005/2006 Ganjil | MAA501 | PENGANTAR ALGORITMA DAN PEMROGRAMAN | 01 |
| 186 | 2005/2006 Ganjil | KP051H | MATEMATIKA KEUANGAN | 01 |
| 187 | 2005/2006 Ganjil | KP051H | MATEMATIKA KEU. | 01 |
| 188 | 2005/2006 Ganjil | MAA540 | KAPITA SELEKTA KOMPUTASI | 01 |
| 189 | 2004/2005 Ganjil | MAA501 | PENGANTAR ALGORITMA DAN PEMROGRAMAN | 01 |
| 190 | 2004/2005 Ganjil | MAA540 | KAPITA SELEKTA KOMPUTASI | 01 |
| 191 | 2003/2004 Genap | MAA544 | BASIS DATA | 01 |
| 192 | 2003/2004 Ganjil | MAA501 | PENGANTAR ALGORITMA DAN PEMROGRAMAN | 01 |
| 193 | 2003/2004 Ganjil | MAA540 | KAPITA SELEKTA KOMPUTASI | 01 |
| 194 | 2002/2003 Genap | MAT514 | KALKULUS II | 01 |
| 195 | 2002/2003 Genap | MAA544 | BASIS DATA | 01 |
| 196 | 2002/2003 Ganjil | MAA501 | PENGANTAR ALGORITMA DAN PEMROGRAMAN | 01 |
| 197 | 2002/2003 Ganjil | MAA540 | KAPITA SELEKTA KOMPUTASI | 01 |
Intelectual Property Right
| No. | Title | Type | Year |
|---|---|---|---|
| 1 | SBPBO Web-Based Application: Multimedia Pembelajaran Pemrograman Berorientasi Objek Berbasis QR Code Untuk Meningkatkan Kemampuan Computational Thinking Siswa | Hak cipta nasional | 2023 |
| 2 | SBPBO Web-Based Application : Multimedia Pembelajaran Pemrograman Berorientasi Objek Berbasis QR Code untuk Meningkatkan Kemampuan Computasional Thinking Siswa | Hak cipta nasional | 2023 |
| 3 | Personalisasi Collaboration Performance Pada Pembelajaran Collaborative Problem Solving (CPS) Berbasis Learning Management System | Hak cipta nasional | 2022 |
| 4 | Sistem Campus Tour Guide Berbasis Augmented Reality | Hak cipta nasional | 2021 |
| 5 | Video Animasi UNplugged Computer Science Ep.4 : Sorting | Hak cipta nasional | 2020 |
| 6 | Video Animasi UNplugged Computer Science Ep.3 : Percabangan IF THEN | Hak cipta nasional | 2020 |
| 7 | SPKTEKS: Sistem Pengukuran Keterbacaan Teks Menggunakan Formula Gunning Fog Index Dengan Algoritma Enhanced Confix Stripping | Hak cipta nasional | 2020 |
| 8 | EARNBASE: Multimedia Pembelajaran Interaktif Berbasis Model KOLB Dengan Gaya Belajar Asimilator Dan Konvergen | Hak cipta nasional | 2020 |
| 9 | EARNBASE : Multimedia Pembelajaran Interaktif Berbasis Model KOLB dengan gaya belajar Asimilator dan Konvergen | Hak cipta nasional | 2020 |
| 10 | SMSBK-SMK: Sistem Manajemen Sekolah Berbasis Keunggulan Sekolah Menengah Kejuruan | Hak cipta nasional | 2019 |
| 11 | MediaDDR: Media Pembelajaran Multimedia Interaktif berdasarkan Penelitian Desain Didaktis Pada Materi Algoritma Perulangan | Hak cipta nasional | 2019 |
| 12 | BlackHole: Media Pembelajaran Ruang Linier Berbasis Permainan Ular Tangga | Hak cipta nasional | 2019 |
| 13 | Pnatengin: Apikasi Penghitung Jumlah Orang Berbasis Wajah | Hak cipta nasional | 2018 |
| 14 | Kinemator: Animator Berbasis Kinect | Hak cipta nasional | 2018 |
| 15 | Aplikasi Pengenal Aksara Minang Otomatis (APAMO) | Hak cipta nasional | 2018 |
| 16 | SPDFBN: Sistem Prediksi Dengan Fuzzy Bayesian Network | Hak cipta nasional | 2017 |
| 17 | Psodistpressure Parallel PSO For Determining Pressure Distribution (Program Komputer) | Hak cipta nasional | 2017 |
| 18 | Integra : Learning Media With Event Logging Systems (Program Komputer). | Hak cipta nasional | 2017 |
| 19 | Water Net : Software for Modelling Water Distribution System Berbasis Swarm Intelligence (Program Komputer) | Hak cipta nasional | 2016 |
| 20 | QGS-FCM: An Intelligent System for Generating Sets of Questions Based on Fuzzy C-Mean | Hak cipta nasional | 2016 |
Publications
| No. | Title | Type | Year |
|---|---|---|---|
| 1 | Analysis Collaborative Online Judge and Learning Methods for Programming Subject | Prosiding seminar internasional | 2015 |
| 2 | A New Approach on Prediction of Fever Disease by Using a Combination of Dempster Shafer and Naive Bayes | Prosiding seminar internasional | 2016 |
| 3 | An Expert System for Diagnosis of Sleep Disorder Using Fuzzy Rule-Based Classification Systems | Prosiding seminar internasional | 2017 |
| 4 | Decision Support Systems for Performance and Evaluation of Teachers in General-English Course by Using the SMARTER and TOPSIS Methods | Prosiding seminar internasional | 2017 |
| 5 | The application of ADDIE model in developing adventure game-based multimedia learning to improve students' understanding of basic programming | Prosiding seminar internasional | 2017 |
| 6 | TPS_Based Interactive Multimedia to Improve Learning Effectiveness | Prosiding seminar internasional | 2019 |
| 7 | Implementation of VAK Model in Interactive Learning Multimedia Based on Snakes and Ladders Game to Improve Student^s Extrapolation Understandings on Vector Space | Prosiding seminar internasional | 2021 |
| 8 | Interactive Multimedia Kolb Experiential Learning Model Using Logistic Regression Algorithm to Improve Student Cognitive | Prosiding seminar internasional | 2021 |
| 9 | A systematic literature review on augmented reality in smart campus Research | Prosiding seminar internasional | 2023 |
| 10 | Implementasi Pembelajaran Matematika Melalui Pendekatan Open Ended Dalam Meningkatkan Kemampuan Penalaran Dan Pemahaman Matematik Siswa Sekolah Menengah Pertama (Studi … | Lain-lain | 2007 |
| 11 | Implementasi Pembelajaran Matematika Melalui Pendekatan Open-Ended dalam Meningkatkan Kemampuan Penalaran dan Pemahaman Matematik Siswa | Lain-lain | 2007 |
| 12 | Implementasi Pembelajaran Matematika Melalui Pendekatan Open-Ended dalam Meningkatkan Kemampuan Penalaran dan Pemahaman Matematik Siswa Sekola... | Lain-lain | 2007 |
| 13 | Implementasi Pembelajaran Matematika Melalui Pendekatan Open-Ended dalam Meningkatkan Kemampuan Penalaran dan Pemahaman Matematik Siswa Sekolah Menengah Pertama (Studi … | Lain-lain | 2007 |
| 14 | Strategi Pembelajaran Just In Time Teaching | Lain-lain | 2011 |
| 15 | Decision Support Systems for Performing and Evaluation of Teachers in General-English Course by Using the SMARTER and TOPSIS Methods | Lain-lain | 2017 |
| 16 | The application of ADDIE model in developing adventure game-based multimedia learning to improve students' understanding of basic programming | Lain-lain | 2017 |
| 17 | The application of ADDIE model in developing adventure game-based multimedia learning to improve students' understanding of basic programming | Lain-lain | 2017 |
| 18 | Development of Computational Story for Teaching Algorithm and Programming | Lain-lain | 2018 |
| 19 | Parallel particle swarm optimization for determining pressure on water distribution systems in R | Lain-lain | 2018 |
| 20 | RANCANG BANGUN APLIKASI IS AND BUSINESS ALIGNMENT MATURITY LEVEL SEBAGAI DASAR PERENCANAAN STRATEGIS SISTEM INFORMASI ORGANISASI | Lain-lain | 2018 |
| 21 | Implementasi Pbi Pada Media Berbasis Game Untuk Peningkatan Kognitif Siswa Pada Pemrograman Dasar | Lain-lain | 2019 |
| 22 | Natural Language Processing and Levenshtein Distance for Generating Error Identification Typed Questions on TOEFL | Lain-lain | 2020 |
| 23 | Tps-based interactive multimedia to improve learning effectiveness | Lain-lain | 2020 |
| 24 | Implementation of VAK model in interactive learning multimedia based on snakes and ladders game to improve student's extrapolation understanding on vector space materials | Lain-lain | 2023 |
| 25 | Applying Contextual Teaching and Learning on Multimedia to Enhance Logcal Thinking Skill | Jurnal nasional terakreditasi | 2023 |
| 26 | IMPLEMENTATION OF PROBLEM-BASED LEARNING MULTIMEDIA WITH FIND AND SORT QR CODE GAMES TO IMPROVE STUDENT'S COMPUTATIONAL THINKING SKILLS | Jurnal nasional terakreditasi | 2023 |
| 27 | The Development of Students' Logical Thingking Skills Using Arduino as A Learning Utility in the Computer System Subject | Jurnal nasional terakreditasi | 2023 |
| 28 | Virtual Campus Tour Guide Berbasis Augmented Reality | Jurnal nasional terakreditasi | 2023 |
| 29 | Kruskal Wallis Analysis to Find Out The Improvement of Design Thinking Skills in Object-Oriented Programming Materials Trough Educational Content | Jurnal nasional terakreditasi | 2024 |
| 30 | DIGITAL SIGNATURE MENGGUNAKAN METODE SPREAD SPECTRUM SEBAGAI PERLINDUNGAN HAK CIPTA PADA CITRA DIGITAL MPEG-4 | Jurnal nasional | 2019 |
| 31 | Rancang Bangun Aplikasi IS and Business Alignment Maturity sebagai Dasar Perencanaan Strategis Sistem Informasi Organisasi | Jurnal nasional | 2019 |
| 32 | Penerapan Model Pembelajaran Project Based Learning (PjBL) untuk Meningkatkan Keaktifan Belajar Siswa pada Mata Pelajaran Pemodelan Perangkat Lunak Kelas XI di SMKN 4 Bandung | Jurnal nasional | 2020 |
| 33 | Pengaruh Model Pembelajaran Project Base Learning Melalui Pembelajaran Daring Pada Mata Pelajaran Pemrograman Web dan Perangkat Bergerak Terhadap Peningkatan Hasil Belajar … | Jurnal nasional | 2020 |
| 34 | From Scholarly Knowledge to Knowledge to be Taught: The Case of Vector Introduction | Jurnal nasional | 2023 |
| 35 | An Expert System for Diagnosis of Sleep Disorder Using Fuzzy Rule-Based Classification Systems | Jurnal internasional bereputasi | 2017 |
| 36 | Question generator system of sentence completion in TOEFL using NLP and K-nearest Neighbor | Jurnal internasional bereputasi | 2019 |
| 37 | Particle swarm optimization for calculating pressure on water distribution systems | Jurnal internasional | 2016 |
| 38 | Decision support systems for performance and evaluation of teachers in general-english course by using the SMARTER and TOPSIS methods | Jurnal internasional | 2017 |
| 39 | Creative learning model as implementation of curriculum 2013 to achieve 21st century skills | Jurnal internasional | 2019 |
| 40 | STUDENTSâ?? INTENTION TO ACCEPT GAMIFICATION ON WEB-BASED INTERACTIVE MULTIMEDIA USING AN ACTIVE KNOWLEDGE-SHARING LEARNING MODEL | Jurnal internasional | 2024 |
| 41 | Creative Learning untuk Mencapai Ketrampilan Abad 21 | Buku referensi | 2019 |
| 42 | Development of Computational Story for Teaching Algorithm and Programming | Artikel ilmiah | 2018 |
| 43 | Implementasi Pbi Pada Media Berbasis Game Untuk Peningkatan Kognitif Siswa Pada Pemrograman Dasar | Artikel ilmiah | 2019 |
| 44 | Designing Interactive Multimedia Role Playing Game with Discovery Learning Method for Vocational High School Students | Artikel ilmiah | 2023 |
Research
| No. | Research Title | Year |
|---|---|---|
| 1 | Collaborative Analytics pada Computer-Supported Collaborative Learning (CSCL) untuk Mewujudkan Kecakapan Abad ke-21 (21st Century Skill) | 2023 |
| 2 | Model Pembelajaran Creative Learning Sebagai Implementasi Pembelajaran Kurikulum 2013 untuk Mencapai Ketrampiran Abad 21 (Studi Kasus: Sekolah Dasar Di Bandung) | 2021 |
| 3 | Pembelajaran Personal Berbasis Jaringan Syaraf Tiruan Menggunakan Model Klob | 2020 |
| 4 | Unplugged Computer Science Berbasis Etnopedagogi Sebagai Alternatif Pembelajaran Ilmu Komputer | 2020 |
| 5 | Unplugged Computer Science Berbasis Etnopedagogi Sebagai Alternatif Pembelajaran Ilmu Komputer | 2019 |
| 6 | HomeSchoolApps: INTEGRASI E-LEARNING DAN MEDIA SOSIAL UNTUK PENDIDIKAN SEKOLAH RUMAH (HOME SCHOOLING) | 2018 |
| 7 | Pengembangan Aplikasi Teaching Simulator Berbasis Film Animasi untuk Meningkatkan Kompetensi Pedagogik Calon Guru Profesional | 2014 |
| 8 | PENGGUNAAN MIKROKONTROLLER AT89S51 DAN KENDALI FUZZI UNTUK MENINGKATKAN KEMAMPUAN JELAJAH ROBOT WALL FOLLOWER | 2013 |
Community Services
| No. | Community Service Title | Year |
|---|---|---|
| 1 | Pendidikan Hidup Bersih dan Cinta Lingkungan Berbasis Inkubasi Bank Sampah Sekolah Dasar | 2024 |
| 2 | Penyusunan Modul Pedagogik Informatika | 2024 |
| 3 | SPARK - Microteaching | 2024 |
| 4 | DIMAS-TI 2023 | 2023 |
| 5 | Pelatihan Teknis Unplugged Computational Thinking untuk Guru di Kabupatan Majalengka | 2023 |
| 6 | Pengejawantahan Computational Thinking pada Pembelajaran Kurikulum Merdeka | 2023 |
| 7 | Pendampingan SMK PK | 2022 |
| 8 | Pendampingan SMK PK 2022 | 2022 |
| 9 | Webinar Trend And Future Research Of Smart Learning Environment (Peluang Riset Untuk Jenjang S1, S2 Dan S3) | 2022 |
| 10 | Kegiatan PPG | 2021 |
| 11 | Workshop Online Penulisan Artikel Hasil PTK dan KTI Guru | 2020 |
| 12 | HomeSchoolApps: INTEGRASI E-LEARNING DAN MEDIA SOSIAL UNTUK PENDIDIKAN SEKOLAH RUMAH (HOME SCHOOLING) | 2018 |

